How to Play

Fantasy football, one NFL game at a time

The idea in thirty seconds

In regular fantasy football you draft a roster in August and spend the season managing it: waivers, trades, bye weeks, and a bench full of players you’ve stopped thinking about. Promethium throws all of that out.

Each matchup is played over one real NFL game. You and one opponent draft from the two rosters in that game, snake style, until each of you has a full lineup of 9: a quarterback, two running backs, two receivers, a tight end, a flex, a kicker and a team defense. When the game kicks off, every catch, carry and field goal scores live. When it ends, whoever has more points wins.

Next week, everything resets: new game, new player pool, new draft. Nothing carries over except your record.

Two ways to play

Same draft, same scoring. The difference is how long you’re signed up for.

One game

Single Game Showdown

A one-off duel. You pick the NFL game (or let it randomize), invite one person, and a coin flip decides who picks first. It’s over when the game is, and the result goes on both managers’ all-time Showdown records. Good for a single primetime game with a friend, or a grudge match.

Full season

Season League

Up to 32 managers on a round-robin schedule. Every week you face a new opponent over a randomly drawn NFL game. Standings build week by week, the top seeds go to the playoffs, and the playoff rounds are played on the real NFL postseason, right through to the Super Bowl.

A week in a season league

Here’s one week, from finding out your game to the final whistle.

Your game is drawn

Opponents are set for the whole season as soon as the commissioner generates the schedule. Games aren’t. Once every game from the previous week is final, each matchup is randomly given one real NFL game from the coming week, and you get an email saying which one you’ve drawn.

Agree a draft time

The home manager proposes a time and the away manager accepts it. It can be any time up to 30 minutes before kickoff: Tuesday night, Sunday morning, whenever suits you both. If you never agree on one, the draft opens by itself 90 minutes before kickoff.

Draft

The draft opens with a short lobby while you both get into the draft room. Then the home manager picks first, and it snakes from there: A, B, B, A, A, B, B, A. Each pick has a 2-minute clock by default. If you’re not around, a bot picks for you, so a missed draft never means an empty lineup.

Set up before kickoff

Your players are placed into lineup spots as you draft them, and you can switch two of them until kickoff. If someone you drafted picks up an injury designation, you can swap him for any undrafted player from the same game who fits the spot.

Watch it score

Points update live, about once a minute, from the real box score. When the game goes final, the higher score wins the week and the standings update once every matchup in the league has finished.

Starting a Showdown

A Showdown takes about a minute to set up.

Pick a game

Any NFL game that hasn’t kicked off yet. Or press Randomize and let it choose.

Open or invite-only

An open Showdown is listed for anyone looking for a game. Invite-only is hidden, and the only way in is the link you send.

Your opponent joins

As soon as the second seat is filled, a coin flip decides who picks first. Neither of you can re-flip it.

Draft, then watch

Set a draft time, or press Draft now if you’re both ready. A Showdown won’t start its own draft, so make sure one of those happens before kickoff. After that it plays out exactly like a league week.

Drafting from a single game

Season-long instincts only get you so far here. With a pool of two teams, every pick also decides what your opponent can’t have.

There are only two of everything that matters

Each club has one starting quarterback, one kicker and one defense, so the pool has two of each, and both of you need one. Taking the better quarterback early is rarely wrong, but remember the other one is still on the board, and the snake hands your opponent two picks in a row straight after. Before every pick, check what’s left at the positions where there are only two.

Think in pairs of picks

After the first pick, the order goes two at a time: B, B, A, A. When you’re about to make a double pick, take the player you want most and the player your opponent would take next. When your opponent is about to make one, assume the two best players on the board will be gone, and plan accordingly.

Your defense plays against your own offense

A team defense scores on sacks and turnovers, and gets bonus points for holding the other team to a low score. The other team is in your player pool. If you take the Bills’ defense, you’re partly betting against the Dolphins’ offense, so a lineup full of Dolphins receivers is working against itself. Sometimes that hedge is worth it. Just make it on purpose.

Read the game, not just the players

A likely shootout makes the receivers and both quarterbacks more valuable. A low-scoring game played in bad weather makes the kickers and defenses worth more than usual, and puts more weight on the running back who’ll get the carries late with a lead. Look at how the two teams match up and check the forecast before you draft, the same way you would before setting a season-long lineup.

Use the depth charts

Only players on a club’s depth chart are in the pool, and the order matters more than the name. Our depth charts are built from who actually got the ball: carries, targets and the quarterback who started the club’s latest game. A backup running back who’s taken over the goal-line work can be worth more than a bigger name.

The flex is where drafts are won

Once the obvious starters are gone, the flex spot is a contest over the third-best receiver or the second running back. Whoever has used their earlier picks better gets the more useful one. If you can take a scarce position early and still get a decent flex later, do that.

Check the injury report, then check it again

Ruled-out players are still listed in the draft room. Look for the injury tag before you pick. If someone you drafted is downgraded before kickoff, the injury swap lets you replace him, but your opponent can swap too and good replacements go fast.

Want the exact numbers? The full scoring table, tiebreakers and playoff format are on the rules page.

Scoring & RulesCreate an account